MISTA-OCE OFFICIAL LAUNCH! Launch Date: Friday, 3rd October What Awaits You at Launch: Monk — A New Vocation Joins the Fight! Everlasting Expansion Revamp • Entrance level reduced to 800 — now significantly reworked. • Previously unseen spawns have been brought into the entrance tier. • Every spawn has a purpose: all spawns drop something valuable for every player. • Find Everlasting Sparks (permanent bonuses: Critical Damage, Life Leech, Mana Leech). • Find Everlasting Essences (permanent bonuses: Health, Mana, Capacity, Skills). • Upgrade your Soulwars, Gnomprona, and Rotteblood gear from base all the way to Rank 10. – Mage weapons evolve magically, bouncing to multiple targets and growing stronger as they rank up.
Now fully integrated into Everlasting — unique mechanics, abilities, and loot tied to progression. Familiars (Solo Only) • Redesigned to bridge the gap for solo players who want to explore team-oriented spawns alone. • Commands: utevo return (reposition), utevo remove (dismiss). • Automatically despawn when joining a party. Party System Update • No more vocation restrictions. • Party size increased to 5 players. Arena System • Arenas have 4 difficulties: Easy, Medium, Hard, Brutal. – Higher difficulty = more EXP + greater rewards. • Waves spawn at set intervals, or instantly when the previous wave is cleared. • Brutal Highscores – SOLO ONLY runs. – Ranked by total waves cleared. – Posted once per day to Discord showing the Top 3 players with their level & wave cleared. • Duo Arena – Doubles the monsters per wave. – Not part of the highscore system. • Arena Mechanics – Tile mechanic: rewards or punishes based on performance. – Kill too slow? Monsters will enrage and wipe the arena. • Each arena has minimum and maximum levels. – Example: First arena bracket is Lv 50–200. – Attempt your Brutal run before you out-level the bracket! Other Major Adjustments • Safemode System (!safemode on/off) – Safemode ON: applies a green skull, prevents PvP. – Safemode OFF: enables PvP combat but grants EXP and Bestiary buffs as a reward for the risk. • Anti-AFK Bot System — stay active or face auto penalties. – Public shaming: guilty players are automatically posted to Discord when caught. • Spell Adjustments — smoother gameplay and multiple QoL changes. • Gamestore Additions – Teleport Rune (towns, spawns, bosses, zones, houses, hubs). – Imbuing Rune — imbue anywhere, anytime, with just gold (no reagents). • Loot System Overhaul – Endless Loot Pouch: auto-collects all drops. – Loot Token: instantly sell pouch contents anywhere. – Blacklist system: !blacklist add/remove <itemName>. • Trading Improvements — market buy/sell posts now auto-post to Discord. • Custom Chain Spells – Knights & Monks now deal correct elemental weapon damage based on their equipped weapon. – All chains adapt for AoE or single target automatically. • Vocation Balancing – Mages retain diverse elemental SDs. – Paladins specialise in Holy with bolts & diamond arrows (no longer all elements). This is just a snapshot of the countless adjustments and systems in place for launch. Dive into Discord for the full breakdown before the gates open!
Will you rise to glory, or fall to the chaos?
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Server in Development Mista-Oce is currently in active development. All characters, progress, and items will be wiped before launch. We expect to officially launch in early October — thank you for helping us test and shape the game!
Feedback Welcome Got ideas, bugs, or balance concerns? Please send your feedback directly to God Mista via private message on Discord. Your input will help shape the server before launch! |
Core Gameplay
Custom Daily Arenas (Solo/Duo)
Custom Items & Spells
Custom Familiars (Solo)
Other Features
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